Andy Chin
Andy Chin
Creature Artist at Studio Wildcard
Los Angeles, United States

Summary

Self-taught 3D artist with a passion for creature/character design! I can do both 3D creature/character modeling as well as concept design.

Contact me at: andychin.395@gmail.com

www.facebook.com/andy.chin.395

www.instagram.com/andychinart

Fluent in English and Mandarin

Skills

Concept ArtConcept DesignDigital PaintingCreature ModelingDigital SculptingTexturingUV MappingRetopologyCreature DesignEnglishMandarin

Software proficiency

ZBrush
ZBrush
3ds Max
3ds Max
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
Keyshot
Keyshot
Substance 3D Painter
Substance 3D Painter
Maya
Maya
Blender
Blender
3DCoat
3DCoat
Perforce
Perforce

Productions

    • Video Game
      Ark 2 (Not yet Released)
    • Year
      2020
    • Role
      Creature Artist
    • Company
      Studio Wildcard
    • Video Game
      Ark: Genesis Part 2
    • Year
      2021
    • Role
      Creature Artist
    • Company
      Studio Wildcard
    • Movie
      Halo Wars 2 (Cinematic Cutscenes)
    • Year
      2017
    • Role
      3D Artist
    • Company
      Blur Studio
    • Video Game
      Dead Realm
    • Year
      2015
    • Role
      3D Artist
    • Company
      3BLACKDOT
    • Book
      Sculpting from the Imagination: ZBrush
    • Year
      2016
    • Role
      Zbrush Artist
    • Company
      3DTotal

Experience

  • Creature Artist at Freelance/Contract Artist
    Los Angeles, United States of America
    October 2016 - Present

    Freelance/Contract work for a wide variety of games, cinematics, and films, mostly doing creature sculpting and/or creature concept design.

  • Creature Artist at Studio Wildcard
    United States of America
    October 2020 - Present

    -Responsible for interpreting concept art and bringing them to life

    -Sculpting, Retopologizing, UV Mapping, and Texturing

    -Making sure creature asset has rigging/animation-ready topology while following technical guidelines

  • Contract Artist at Aaron Sims Creative
    Los Angeles, United States of America
    February 2020 - March 2020

    Contract artist who was responsible for digital sculpting in Zbrush as well as creature design for multiple unannounced projects. Cut off early due to Covid-19.

  • Intern at Blur Studio
    Culver City, United States of America
    March 2017 - August 2017

  • Contract Creature Artist at Aaron Sims Creative
    Los Angeles, United States of America
    February 2018 - March 2018

  • Contract 3D Artist at 3BLACKDOT
    Los Angeles , United States of America
    October 2016 - January 2017

    Concept designed and sculpted from scratch a handful of villains in the game.