Took an old, unfinished creature sketch in Zbrush and decided to finally finish it after a year! This was a huge learning experience as I was able to setup UDIMs and get some cool renders in Cycles! It's using 2 4k UDIMs, one for the head/horns, and the other for the rest of the body.
Started from a sphere in Zbrush, textured in Zbrush/Substance Painter, rendered in Cycles.
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